Champions of Norrath
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Available Skills

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Available Skills Empty Available Skills

Post by Dreamslayer Tue Jul 01, 2008 1:08 pm

Skills with a dash next to them are those you are allowed to have upon starting.




Barbarian Warrior

-Shield Bash
Shield Bash is a rushing attack that uses a shield to damage and possibly even stun your enemies. The damage inflicted increases with each skill rank, as does the chance to stun your enemy and the number of enemies that can be bashed in a single attack.

-Critical Hit
Allows your character to strike at an enemies vital areas easier, causing more pain and damage with each attack. Can only be used once per Topic.

-Slam
Slam is a very damaging form of a standard melee attack. Slamming an enemy boosts the damage your character causes with an attack. This boost increases with each skill rank.

-Dual Wield
Dual Wield will allow your character to wield a weapon of appropriate size in each hand and to attack with both. Damage caused by each weapon is slightly lower while dual wielding. As your character’s skill rank rises, his or her effectiveness and damage will improve.

Ground Pound
Ground Pound is a massive attack unleashed by striking the ground with a two-handed blunt weapon. All enemies within the area of effect take damage. Both the damage inflicted and area of effect increase with skill rank. At higher level skill ranks, enemies may also be stunned by the attack.

-Charge
Charge is a running attack that causes tremendous damage to the enemy hit. Damage increases with skill rank. Higher level skill ranks add an area effect, which damages enemies within the effect radius, and the ability to steer the charge.

-Riposte
Riposte allows your character to redirect damage against him or her back at the enemy. As the skill rank rises, so does the chance for your character to riposte an attack and the damage your character causes to the enemy.

Cyclone
Cyclone is a spin attack that can damage enemies on all sides of your character. Higher skill ranks offer increased damage, more revolutions in your character’s spin, and you have better maneuverability during the move.

Ancestral Call
Ancestral Call invokes the power of your character’s ancestors for a significant boost to attack speed and damage. As the skill rank rises, damage and duration of effect both increase. At higher skill ranks, your character will radiate an aura that grants benefits to fellow players nearby.

Wood Elf Ranger

-Multi Fire
Multi Fire allows your character to fire more than a single arrow at a time.
As the skill rank rises, the number of arrows that can be fired simultaneously and their speed increases.

Cold Arrow
Cold Arrow enchants one of your character’s arrows to deliver additional
cold damage to an enemy, and has a chance to "freeze" the enemy temporarily. As the spell rank rises, the cold damage caused, the length of the freeze effect, and the arrow velocity increase.

-Archery
Archery improves your effectiveness at causing damage against enemies when using a bow. As skill rank rises, damage caused by bow attacks increases.

-Critical Hit
Allows your character to strike at an enemies vital areas easier, causing more pain and damage with each attack. Can only be used once per Topic.

Poison Arrow
Poison Arrow enchants one of your character’s arrows to deliver additional poison damage to an enemy. It will also create a poison cloud around the target. The affected target continues to take damage over the duration of the poison effect. As the spell rank rises, the initial damage inflicted increases, as does the size, duration, and damage caused by the poison cloud created.

-Healing
Healing restores your character’s hit points as if he or she had consumed a healing potion. As the skill rank rises, the amount of hit points healed increases. At higher skill ranks, the effect will have a radius, healing nearby friends as well.

-Fire Arrow
Fire Arrow enchants one of your character’s arrows to deliver an explosive fire attack against an enemy. As the spell rank rises, the fire damage caused and the radius of the explosion increase.

-Entangle
Entangle will immobilize an enemy for a short period of time. Higher skill ranks will increase its duration and the number of creatures your character can root at a time (with multiple castings of the spell), and decrease the chances for an enemy to break free prematurely.

Explosive Arrow
Explosive Arrow enchants one of your character’s arrows to deliver an explosive charge at enemies. As the skill rank rises, the damage inflicted increases. At higher skill ranks, the arrow will explode in a radius, causing damage to enemies near the target.

-Dual Wield
Dual Wield will allow your character to wield a weapon of appropriate size in each hand and to attack with both. Damage caused by each weapon is slightly lower while dual wielding. As your character’s skill rank rises, his or her effectiveness and damage will improve.

High Elf Cleric

-Holy Strike
Holy Strike calls a bolt of divine power into being to strike an enemy for damage. It is even more effective against undead enemies, causing significantly more damage to them. As the skill rank rises, the damage inflicted increases. At higher levels, the bolt will begin to track enemies.

-Holy Armor
Holy Armor will protect your character by absorbing a percentage of hit point damage taken from enemy attacks and converting it into damage subtracted from your character’s mana points instead.

-Healing
Healing restores your character’s hit points as if he or she had consumed a healing potion. As the skill rank rises, the amount of hit points healed increases. At higher skill ranks, the effect will have a radius, healing nearby friends as well.

Undead Shield
Undead Shield wraps your character in an aura of divinity that causes damage to any undead creature that attacks. The offending undead will take damage based on a percentage of the damage it inflicts upon your character. As the skill rank rises, the duration of the effect and the percentage of damage the undead attacker takes increases. At higher skill ranks, nearby friends will also receive the effects of the undead shield.

Hammer of Wrath
Hammer of Wrath summons a divine hammer that assists your character in combat. It is capable of executing a spin move as well. As the skill rank rises, the damage the hammer can inflict, the hammer’s duration, and the chance of the hammer executing a spin move all increase.

-Blinding Light
Blinding Light bathes an enemy in dazzlingly bright light, causing initial damage and possibly confusion as well. Additional enemies near the target may also be affected. The light clings to the target for a period of time while continuing to cause damage. As the skill rank rises, the initial damage caused, subsequent damage, duration of the effect, and the area of effect increase.

Dismiss Undead
Dismiss Undead is an attack that is particularly effective against undead creatures. A skull is hurled at a target enemy, which suffers damage when struck. If the skull misses, it will begin to bounce off obstacles until it impacts an enemy or it dissipates at the end of its duration. As the skill rank rises, the damage caused and the duration of the skull increase.

Convert Enemy
Convert Enemy will cause an enemy to begin working for your character for the duration of the effect. Undead creatures, animals, and those with particularly strong wills are immune to conversion. As the skill rank rises, the number of enemies your character may have converted at the same time increases, as does the duration of the conversions.

Repulse Undead
Repulse Undead causes undead creatures around your character to be knocked away or driven back in fear. Non-undead creatures and undead of great power will not be affected. As the skill rank rises, the chance to repulse, the number of undead creatures affected, and the duration of the repulsion all increase.

Dark Elf ShadowKnight

-Disease Bolt
Disease Bolt is a bolt of contagion fired at your enemy that causes damage
as well as disease that will continue to damage the target. As the skill rank
rises, the initial damage, the subsequent damage from disease and its duration increase. At higher skill ranks, the bolt will begin to track enemies.

-Disease Trail
Disease Trail creates clouds of pestilent vapors behind your character that cause damage to enemies entering them and for as long as they remain within them. As the skill rank rises, the duration of the clouds and the damage they inflict increases.

-Engulfing Darkness
Engulfing Darkness envelops an enemy in a clinging shroud of damaging darkness that can also cause confusion and will continue to harm the target after the initial attack. As the skill rank rises, the chance to confuse the target increases, as does the damage and duration of both the darkness and the confusion effects.

Disease Shield
Disease Shield creates a cloud of infectious fumes around your character that causes damage to enemies that enter its area of effect. The cloud remains centered on your character for its duration. As the skill rank rises, the radius of the cloud, the damage it causes, and its duration all increase.

-Riposte
Riposte allows your character to redirect damage against him or her back at the enemy. As the skill rank rises, so does the chance for your character to riposte an attack and the damage your character causes to the enemy.

Summon Skeleton
Summon Skeleton summons an animated skeleton to assist your character and remains until killed. As the skill rank rises, the skeleton summoned becomes more powerful and has a chance to appear wielding a weapon.

Convert Undead
Convert Undead will cause an undead enemy to begin working for your character for the duration of the effect. Non-undead creatures and undead of particularly strong will are immune to conversion. As the skill rank rises, the number of undead enemies your character may have converted at the same time increases, as does the duration of the conversions.

Harm Touch
Harm Touch is a devastating attack that causes massive damage to an enemy. Once your character uses this ability, he or she must wait a certain amount of time before using it again. As the skill rank rises, the damage caused increases, as does the wait time between uses.


Erudite Wizard

Frost Storm
Frost Storm unleashes a frigid storm cloud that travels away from your character, raining shards of ice on enemies. As the skill rank rises, the damage caused by the storm, the size of the cloud, its speed, and its duration all increase.

-Bolt of Shock
Bolt of Shock sends of bolt of lightning coursing toward your character’s
enemy to cause damage. As the skill rank rises, the damage caused by the
bolt increases. At higher skill ranks, the bolt will begin to jump from one
enemy target to others nearby, causing additional damage.

-Wizard Beam
Wizard Beam fires a continuous beam of energy from your character at the target, causing damage. Tendrils of energy will also sprout off from the target to strike other enemies within range as well. The Wizard Beam lasts as long as you hold down the special ability button, or until your character runs out of mana.

-Cold Weapons
Cold Weapons imbues your weapon with magical cold, causing additional damage to your enemy. As the skill rank rises, damage and duration of the enchantment increase. At higher skill ranks, the cold effect will be granted to the weapons of nearby friends.

-Shock of Fire
Shock of Fire launches a bolt of fire at your enemy, causing damage. Damage increases as your character’s skill rank rises. At higher skill ranks, the bolt will explode, engulfing nearby targets in a ball of flame.

-Lightning Weapons
Lightning Weapons imbues your weapon with an electrical charge, shocking your enemies for additional damage while in effect. Damage and duration of the enchantment increase as skill rank rises. At higher skill ranks, the enchantment will be granted to the weapons of nearby friends.

Fire Flares
Fire Flares creates a number of circling flames around your character that will impact an enemy within range, causing damage. As skill rank rises, the number of flares, their duration, and the damage they cause increases. At higher skill ranks, the flares will explode to cause damage to enemies within its radius.

Fire Storm
Fire Storm ignites a torrent of flames in the area surrounding the target, causing damage to the target and nearby enemies. Higher skill ranks increase the damage caused, the storm’s duration, and the size of the area the storm affects.

Cone of Frost
Cone of Frost creates a cone-shaped area of bitter cold before your character, damaging all enemies caught within it and lasting as long as you hold the activating button, or until your character’s mana is depleted. Higher skill ranks increase the damage caused by the cone, as well as its length and area.
Dreamslayer
Dreamslayer
Leader of Good
Leader of Good

Posts : 42
Join date : 2008-06-29
Age : 31
Location : Over the Horizon

https://conrpg.rpg-board.net

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